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Cover of THE LOOP Book 3

THE LOOP Book 3

By Brigitta Sandoval · 4 parts · 13 h 51 min · English

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Potomac, Maryland to Cary, North Carolina, 1991 to 2021. A mechanical engineering student writes a game in a spare room of his parents' house and gives away the level editor with it. Thirty years later the tool underneath the game is worth more than any game, and a large share of the industry's biggest titles run on it, including the ones competing directly with his own. Tim Sweeney builds Epic on a trade that should not be stable: sell your rivals the machine they beat you with, and take a percentage of what they earn with it. It holds for twenty-five years. Then he owns a store, a shooter played by hundreds of millions, and a quarrel with Apple over who collects the last thirty percent. Covers Tim Sweeney and Epic Games.

Listen

  1. Part 01

    3:12:06

  2. Part 02

    3:25:42

  3. Part 03

    3:31:45

  4. Part 04

    3:41:02

Books in this series

  1. THE LOOP Book 1

    4 parts · 15 h 58 min

  2. THE LOOP Book 2

    4 parts · 14 h 20 min

  3. THE LOOP Book 3

    4 parts · 13 h 51 min

  4. THE LOOP Book 4

    4 parts · 16 h 47 min

  5. THE LOOP Book 5

    4 parts · 15 h 0 min

  6. THE LOOP Book 6

    4 parts · 13 h 57 min